NewsWARDOGS Season 2 is live: what changed on 15 October
Season 2 went live on 15 October 2026 after maintenance from 08:00 to 09:30 UTC. New weapons and tanks, rain, cheaper progression, high-calibre damage cuts and a Lonestar bonus, with the official trailer.

On this page
WARDOGS Season 2 went live on 15 October 2026. BULKHEAD published the patch notes and the trailer on 14 October. The complete Season 2 patch notes list every change; this page covers the ones that matter most.
Launch: official servers were down for maintenance from 08:00 to 09:30 UTC on 15 October, followed by a Steam update. Expect a long login queue on launch day.
From the game files: every price, unlock, weapon damage, armor and build cost that changed since Season 1 is listed, with the old and the new value, on What changed in Season 2.
New weapons#
| Weapon | Calibre | Class |
|---|---|---|
| 7.62x39mm | Assault rifle | |
| 9x19mm | SMG | |
| .308 Win | LMG | |
| .308 Win | Marksman rifle |
Each comes with new optics, muzzles, magazines or bipods. The
Mosin gets its own
PU 91/30 scope.
New attachments:
Compact P-1 Red Dot,
Leatherwood ART II,
Cross Rifle Muzzle Brake,
Clutch Lok Muzzle Brake,
SRD762TI-QD,
SL7i-BL Suppressor,
.30 Cal SS Phosphate Muzzle Brake,
.30 Cal Steel Black Flash Hider,
TCX-SPR 28 RND Magazine,
PP-19 Bizon 53 RND Magazine,
M14 10 RND Magazine,
M14 20 RND Magazine,
M14 30 RND Magazine,
Evo-3 Ultra 50 RND Box,
M14 Bipod,
Evo-3 Ultra Bipod. Also new in the game files:
Vehicle Smoke.
New vehicles and gear#
Wolf-110 and
Wolf-110 [M2 Browning]: a fast light transport, and the same with a ring-mounted M2.
T-72B3: a main battle tank, slower than the
L2A6 but cheaper.
Flakpanzer Gepard: an anti-air vehicle.
Molotov Cocktail: sets an area on fire; rain weakens the flames.- New buildables:
MG Nest,
Large Shelter and
Wooden Step.

Flakpanzer Gepard
Heavy Armored VehicleLevel 25
$14,000
Rain#
- Surfaces, vehicles and players get wet; rain sounds different indoors, under cover and in vehicles.
- Thunder is heard by everyone at the same moment and masks footsteps.
- Spotting range is shorter in the rain.
Damage and armor#
High-calibre rounds lose base damage on every weapon that fires them, vehicle guns included.
| Calibre | Base damage |
|---|---|
| .308 Win | -25% |
| 7.62x54mmR | -20% |
| 7.62x39mm | -19% |
| .50 Cal | -16% |
Sniper rifles get more hit-location damage to keep their one-shot role.
- The
Level 4 Helmet muffles audio, narrows your view and fogs up while sprinting. - The
Infrared Range Finder now runs on batteries: uses the
Battery or the
High Capacity Battery. - Parachutes open later and punish last-second pulls.
- The
MGL-40,
MP5 and
Super-45 are weaker.
In the game files vs the patch notes
- The
12 Gauge Suppressor cost $1,040 before the patch, not $1,225 as the notes say.
Slug damage against armor uses one flat modifier for every armor level: −13% → −30%, not a per-level scale.
- The
Bow against Level 1 and Level 2 armor is unchanged.
- The
CIWS takes 2.5× longer to kill the
Spawn Vehicle (the notes say 2.25×).
- Calibre damage also depends on the weapon class: assault rifles .308 ×0.75 and 7.62 ×0.88; DMRs .308 ×0.85 and 7.62x54 ×0.80; LMGs .308 ×0.75 and 7.62x54 ×0.75.
Building#
| Buildable | Build cost before | After |
|---|---|---|
| 150 | 600 | |
| 22 | 80 | |
| 85 | 200 | |
| 1,500 | 1,200 |
Drill rigs need more fuel and stay active for less time. Hammers no longer breach doors and gates; the
Halligan Bar breaches both.
Prices#
| Item | Before | After |
|---|---|---|
| $1,600 | $800 | |
| $2,600 | $5,600 | |
| $8,800 | $14,800 | |
| $14,000 | $22,000 | |
| $18,000 | $28,000 |
Purchased vehicles now have private inventories by default.
Progression#
- Reaching role level 20 takes less than half the Season 1 playtime.
- Assault gets
C4 and the Molotov; Medic gets the
Medical Bag at level
14. - Recon gets the
M14, Support the
Evo-3 Ultra and the
PKM at level
15, Driver the new tanks. - Logistics pays less per run but adds delivery streaks for consecutive runs.
Lonestar and fair play#
Season 2 only: Lonestar gets a cash and XP win bonus plus teamplay multipliers.
Update 15 Oct: BULKHEAD removed the Lonestar cash and XP bonus in a backend update the same evening. What changed.
- All faction spawns on Bakurani were moved.
- The losing team gets 20% off at vendors when it trails second place by 40 points.
- Team kills: the victim votes to punish or forgive.
- Team switching is restricted once a team leads by more than 10 points.
- Official servers kick players with high ping, by region.
- A Wager vendor, where you bet cash on your own performance, opens later in the season.
Source#
- WARDOGS | Season 02 Patch Notes, BULKHEAD on Steam, 14 October 2026.
- WARDOGS Season 2 trailer on YouTube.
Level 25

