What changed in Season 2
Season 1Season 2Oct 15, 2026
Biggest changes
- Deals 50% less damage in the outer blast radius
- Deals up to 38% less damage (.308 Win)Head −27%Torso −38% … −28%Pelvis −6.3%Limbs −6.3%
- Deals up to 34% less damage (7.62x54mm)Head −22%Torso −34% … −24%
- Deals up to 34% less damage (.308 Win)Head −25%Torso −34% … −27%Pelvis −25%Limbs −25%
- Price $1,200 (was $600, +100%)
- Price $5,600 (was $2,600, +115%)
- Price $8,500 (was $3,750, +127%)
- Now unlocks at Driver level 31 (was Career level 90)
- Now unlocked by default (was Assault level 3)
- No longer free: unlocks at Medic level 20
New in Season 229
Evo-3 Ultra$7,250Light Machine GunSupport level 30$200,000
M14$7,400Marksman RifleRecon level 25$100,000
PP-19 Bizon$1,000Submachine GunUnlocked by default
TCX-SPR$3,200Assault RifleAssault level 20$100,000
.30 Cal SS Phosphate Muzzle Brake$950MuzzlesRecon level 37$22,500
.30 Cal Steel Black Flash Hider$730MuzzlesRecon level 42$27,500
Clutch Lok Muzzle Brake$1,100MuzzlesAssault level 37$37,500
Compact P-1 Red Dot$480OpticsCareer level 21$12,500
Cross Rifle Muzzle Brake$780MuzzlesAssault level 32$35,000
Evo-3 Ultra 50 RND Box$110MagazinesSupport level 30
Damage & armor41
40mmOther- Deals 50% less damage in the outer blast radius
MGL-40Launcher- Deals 50% less damage in the outer blast radius
BMR-308Marksman Rifle- Deals up to 38% less damage (.308 Win)Head −27%Torso −38% … −28%Pelvis −6.3%Limbs −6.3%
SVDMarksman Rifle- Deals up to 34% less damage (7.62x54mm)Head −22%Torso −34% … −24%
Level 4 ArmorBody Armour- Now takes 34% less damage from arrows
- Now takes 30% less damage from Molotov fire
- Wears out 28% faster from bullets, high-power weapons, and sniper rifles
- Blocks 60% of damage (was 65%)
- Takes 30% less damage from slugs (was 13%)
- Now takes 13% less damage from .50 cal
Level 4 HelmetHelmets- Now takes 34% less damage from arrows
- Wears out 28% faster from bullets, high-power weapons, and sniper rifles
- Lost its 25% protection against high-power weapons
- Now takes 20% less damage from bullets, AP rounds, sniper rifles, and .50 cal
- Blocks 60% of damage (was 65%)
FALAssault Rifle- Deals up to 34% less damage (.308 Win)Head −25%Torso −34% … −27%Pelvis −25%Limbs −25%
SKSMarksman Rifle- Deals up to 33% less damage (7.62x39mm)Head −21%Torso −33% … −23%Pelvis +1.2%Limbs +1.2%
Prices80
Basic ParachuteTraversal- Price $500 (was $100, +400%)
BinocularsRecon- Price $180 (was $75, +140%)
Humvee [M249]Ground- Price $8,500 (was $3,750, +127%)
Humvee [Minigun]Ground- Price $10,000 (was $4,500, +122%)
Infrared Range FinderRecon- Price $3,200 (was $1,200, +167%)
MonocularRecon- Price $350 (was $150, +133%)
Range FinderRecon- Price $1,450 (was $400, +263%)
Super-45Submachine Gun- Price $5,600 (was $2,600, +115%)
Unlocks moved146
Dual Port BrakeMuzzles- Unlocks 27 levels later, at Medic level 28
- Unlock costs $22,500 (was $7,500, +200%)
AMP-9 50 RND Drum MagazineMagazines- Unlocks 25 levels later, at Medic level 45
- Unlock costs $75,000 (was $15,000, +400%)
Eclipse Flash HiderMuzzles- Unlocks 25 levels earlier, at Medic level 1
- Unlock costs $7,500 (was $22,500, −67%)
CQR Tactical Front Rail GripForegrips- Unlocks 24 levels earlier, at Assault level 14
- Unlock costs $10,000 (was $25,000, −60%)
2.5x Combat OpticOptics- Now unlocks at Assault level 17 (was Career level 26)
3x Tactical Prism ScopeOptics- Now unlocks at Assault level 33 (was Career level 31)
4x Combat Prism Scope with ReflexOptics- Now unlocks at Support level 21 (was Assault level 43)
AFG Angled ForegripForegrips- Now unlocks at Medic level 11 (was Assault level 14)
Stats4
Compound BowBow- Muzzle velocity 160 m/s (was 650 m/s, −75%)
MGL-40Launcher- Muzzle velocity 75 m/s (was 100 m/s, −25%)
Infrared Range FinderRecon- Now runs on batteries
MP5Submachine Gun- View kick ×1.15 (was ×1.1, +4.5%)
Building costs11
StingrayBuildables- Costs to build 650 supplies (was 150 supplies, +333%)
L81 MortarBuildables- Costs to build 600 supplies (was 150 supplies, +300%)
DoorBuildables- Costs to build 80 supplies (was 22 supplies, +264%)
GateBuildables- Costs to build 200 supplies (was 85 supplies, +135%)
Bremer WallBuildables- Costs to build 32 supplies (was 15 supplies, +113%)
BunkerBuildables- Costs to build 200 supplies (was 100 supplies, +100%)
Indirect Fire ShelterBuildables- Costs to build 200 supplies (was 100 supplies, +100%)
LoudspeakerBuildables- Costs to build 200 supplies (was 100 supplies, +100%)
Minor changes (3)
- AMP-9 9x19 Suppressor
- Price $1,110 (was $1,130, −1.8%)
- DTK-1 Brake
- Price $810 (was $820, −1.2%)
- SKS Bipod
- Price $810 (was $800, +1.3%)
Read from the game client and compared with the build before it. Damage is base damage times the hit-location multiplier and calibre modifier, per body part; the database already shows the new prices and unlocks.




Support level 30
Recon level 25