Was sich in Season 2 geändert hat
Season 1Season 215.10.2026
Größte Änderungen
- Deals 50% less damage in der äußere Explosionsradius
- Deals up to 38% less damage (.308 Win)Kopf −27%Torso −38% … −28%Becken −6,3%Gliedmaßen −6,3%
- Deals up to 34% less damage (7.62x54mm)Kopf −22%Torso −34% … −24%
- Deals up to 34% less damage (.308 Win)Kopf −25%Torso −34% … −27%Becken −25%Gliedmaßen −25%
- Preis 1.200 $ (was 600 $, +100%)
- Preis 5.600 $ (was 2.600 $, +115%)
- Preis 8.500 $ (was 3.750 $, +127%)
- Now unlocks at Driver-Level 31 (was Career-Level 90)
- Now unlocked by default (was Assault-Level 3)
- No longer free: unlocks at Medic-Level 20
Neu in Season 229
Evo-3 Ultra7.250 $Light Machine GunSupport-Level 30200.000 $
M147.400 $Marksman RifleRecon-Level 25100.000 $
PP-19 Bizon1.000 $Submachine GunStandardmäßig freigeschaltet
TCX-SPR3.200 $Assault RifleAssault-Level 20100.000 $
.30 Cal SS Phosphate Muzzle Brake950 $MuzzlesRecon-Level 3722.500 $
.30 Cal Steel Black Flash Hider730 $MuzzlesRecon-Level 4227.500 $
Clutch Lok Muzzle Brake1.100 $MuzzlesAssault-Level 3737.500 $
Compact P-1 Red Dot480 $OpticsCareer-Level 2112.500 $
Cross Rifle Muzzle Brake780 $MuzzlesAssault-Level 3235.000 $
Evo-3 Ultra 50 RND Box110 $MagazinesSupport-Level 30
Schaden & Panzerung41
40mmOther- Deals 50% less damage in der äußere Explosionsradius
MGL-40Launcher- Deals 50% less damage in der äußere Explosionsradius
BMR-308Marksman Rifle- Deals up to 38% less damage (.308 Win)Kopf −27%Torso −38% … −28%Becken −6,3%Gliedmaßen −6,3%
SVDMarksman Rifle- Deals up to 34% less damage (7.62x54mm)Kopf −22%Torso −34% … −24%
Level 4 ArmorBody Armour- Now takes 34% less damage from Pfeile
- Now takes 30% less damage from Molotow-Feuer
- Wears out 28% faster from Kugeln, Hochleistungswaffen und Scharfschützengewehre
- Blocks 60% of damage (was 65%)
- Takes 30% less damage from Flintenlaufgeschosse (was 13%)
- Now takes 13% less damage from .50 cal
Level 4 HelmetHelmets- Now takes 34% less damage from Pfeile
- Wears out 28% faster from Kugeln, Hochleistungswaffen und Scharfschützengewehre
- Lost its 25% protection against Hochleistungswaffen
- Now takes 20% less damage from Kugeln, AP-Munition, Scharfschützengewehre und .50 cal
- Blocks 60% of damage (was 65%)
FALAssault Rifle- Deals up to 34% less damage (.308 Win)Kopf −25%Torso −34% … −27%Becken −25%Gliedmaßen −25%
SKSMarksman Rifle- Deals up to 33% less damage (7.62x39mm)Kopf −21%Torso −33% … −23%Becken +1,2%Gliedmaßen +1,2%
Preise80
Basic ParachuteTraversal- Preis 500 $ (was 100 $, +400%)
BinocularsRecon- Preis 180 $ (was 75 $, +140%)
Humvee [M249]Ground- Preis 8.500 $ (was 3.750 $, +127%)
Humvee [Minigun]Ground- Preis 10.000 $ (was 4.500 $, +122%)
Infrared Range FinderRecon- Preis 3.200 $ (was 1.200 $, +167%)
MonocularRecon- Preis 350 $ (was 150 $, +133%)
Range FinderRecon- Preis 1.450 $ (was 400 $, +263%)
Super-45Submachine Gun- Preis 5.600 $ (was 2.600 $, +115%)
Verschobene Freischaltungen146
Dual Port BrakeMuzzles- Unlocks 27 Stufen later, at Medic-Level 28
- Unlock costs 22.500 $ (was 7.500 $, +200%)
AMP-9 50 RND Drum MagazineMagazines- Unlocks 25 Stufen later, at Medic-Level 45
- Unlock costs 75.000 $ (was 15.000 $, +400%)
Eclipse Flash HiderMuzzles- Unlocks 25 Stufen earlier, at Medic-Level 1
- Unlock costs 7.500 $ (was 22.500 $, −67%)
CQR Tactical Front Rail GripForegrips- Unlocks 24 Stufen earlier, at Assault-Level 14
- Unlock costs 10.000 $ (was 25.000 $, −60%)
2.5x Combat OpticOptics- Now unlocks at Assault-Level 17 (was Career-Level 26)
3x Tactical Prism ScopeOptics- Now unlocks at Assault-Level 33 (was Career-Level 31)
4x Combat Prism Scope with ReflexOptics- Now unlocks at Support-Level 21 (was Assault-Level 43)
AFG Angled ForegripForegrips- Now unlocks at Medic-Level 11 (was Assault-Level 14)
Statistiken4
Compound BowBow- Mündungsgeschwindigkeit 160 m/s (was 650 m/s, −75%)
MGL-40Launcher- Mündungsgeschwindigkeit 75 m/s (was 100 m/s, −25%)
Infrared Range FinderRecon- Now runs on batteries
MP5Submachine Gun- Sichtrückstoß ×1,15 (was ×1,1, +4,5%)
Baukosten11
StingrayBaubares- Baukosten 650 Vorräte (was 150 Vorräte, +333%)
L81 MortarBaubares- Baukosten 600 Vorräte (was 150 Vorräte, +300%)
DoorBaubares- Baukosten 80 Vorräte (was 22 Vorräte, +264%)
GateBaubares- Baukosten 200 Vorräte (was 85 Vorräte, +135%)
Bremer WallBaubares- Baukosten 32 Vorräte (was 15 Vorräte, +113%)
BunkerBaubares- Baukosten 200 Vorräte (was 100 Vorräte, +100%)
Indirect Fire ShelterBaubares- Baukosten 200 Vorräte (was 100 Vorräte, +100%)
LoudspeakerBaubares- Baukosten 200 Vorräte (was 100 Vorräte, +100%)
Kleinere Änderungen (3)
- AMP-9 9x19 Suppressor
- Preis 1.110 $ (was 1.130 $, −1,8%)
- DTK-1 Brake
- Preis 810 $ (was 820 $, −1,2%)
- SKS Bipod
- Preis 810 $ (was 800 $, +1,3%)
Aus dem Spielclient ausgelesen und mit dem vorherigen Build verglichen. Der Schaden ist Grundschaden mal Trefferzonen-Multiplikator und Kalibermodifikator, pro Körperteil; die Datenbank zeigt bereits die neuen Preise und Freischaltungen.




Support-Level 30
Recon-Level 25