GuidesWARDOGS Season 3 CQB & FOB guide: breaching, parachutes and base raids on Sabatulo
WARDOGS Season 3 CQB and FOB guide: Halligan Bar, Molotov, C4 and IED, Basic vs Sport Parachute, FOB raid cash and buildable health on Sabatulo.

Sabatulo is the first city map in WARDOGS: apartment blocks, locked stairwells and roofs you can drop onto. Season 3 retuned the tools for that fight. This guide covers breaching kit, the two parachutes and what you earn for raiding or defending a FOB. Every price, weight, unlock and payout comes from Season 3 game data (build CL-533731).
Short answer.
- Doors:
Halligan Bar, $885 from the start. It pries locked doors and now enemy supply crates. It does nothing to gates.
- Rooms:
Molotov Cocktail at
8. Anyone caught in the fire burns and drops the item in their hands.
- Walls and gates:
C4 Charge plus
Remote Detonator, both at
5.
- Roofs:
Sport Parachute for jumps from 40–60 m. The
Basic Parachute will not open within about 20 m of the ground.
- Raids: parachuting into an enemy FOB pays $1,000 inside a Control Zone and $2,000 inside the Hot Zone. Every enemy emplacement is now worth $1,300 or more.
Breaching kit#
| Item | Price | Weight | Unlock | Job |
|---|---|---|---|---|
| $885 | 2.8 kg | from the start | Pries locked doors and enemy supply crates, limited durability | |
| $340 | 0.99 kg | Fire patch that blocks a corridor or stairwell | ||
| $250 | 0.57 kg | Gates, walls, emplacements | ||
| $650 | 0.02 kg | Fires your C4 | ||
| $300 | 2.7 kg charge, 0.2 kg trigger | from the start | Trap on a door or stairwell |
Halligan Bar. Its tooltip lists three facts: it opens locked doors, it is ineffective against gates and it wears out. New in Season 3, it also pries open an enemy supply crate, which drops one random item on the ground. A FOB
Door has 2,200 health, a
Gate 5,320, so bring C4 for gates.
Molotov Cocktail. It now unlocks at
8 for $12,500, down from Level 13 and $25,000. A player who walks into the flames catches fire, takes burn damage and drops the held item, so a Molotov thrown into a room disarms whoever is inside for a moment. Damage against armoured vehicles and heavy armour went down, so do not throw it at tanks.
C4 and IED. C4 moved from Level 4 to
5 to share the level with the detonator. The IED charge got heavier (1.5 → 2.7 kg) and the trigger lighter (1.5 → 0.2 kg). Carrying spare triggers is now almost free; carrying several charges is not.
Basic vs Sport Parachute#
| Price | $500 → $1,250 | $700 → $2,250 |
| Weight | 2.5 kg | 9 kg |
| Effective height | above 100 m, survivable above 60 m with a fast pull | above 60 m, survivable above 40 m with a fast pull |
| Behaviour | Opens slower, cannot be pulled within ~20 m of the ground | Turns, glides and dives faster, stronger and longer flare |
| Unlock | from the start |
The Basic Parachute is a helicopter bailout chute now. It will not open in time off most Sabatulo roofs. The Sport Parachute is the roof-to-roof option: climb a tower or the top floor of an apartment block, jump, steer onto the next roof and flare before landing. It weighs 9 kg, so drop something else from the loadout. Helicopter passengers now see their height above ground next to the minimap, which tells you which chute will work.
Bailing out of your own helicopter and killing an enemy in freefall pays the new Freefall Kill: $500 and 100 XP. Shooting down an enemy helicopter the same way pays the same.
Raiding a FOB#
| Action | Cash | XP |
|---|---|---|
| FOB Infiltrated (parachute into an enemy FOB) | $1,000 in a Control Zone, $2,000 in the Hot Zone, nothing elsewhere; once per FOB | — |
| Hack a FOB | $1,000 in a Control Zone, $2,000 in the Hot Zone; halves on repeats | 250 / 500 |
| Destroy a |
$2,500 plus a bonus for its stored supplies | 500 |
| Destroy |
$650 → $1,300 | 175 |
| Destroy |
$1,200 → $2,400 | 300 |
The cheapest raid is a Sport Parachute drop onto a FOB that sits inside a zone: the landing alone pays, then the Halligan Bar opens the doors and C4 handles the emplacements. In Limited Mode there are no Vanguard CIWS, Stingray, MG Nest or Drill Rig, so raids there target the FOB, mortars and Talons.
Defending a FOB#
| Buildable | Supplies | Health | Hammer |
|---|---|---|---|
| 15 | 735 | Small | |
| 15 | 1,600 | Small | |
| 22 | 4,500 | Small | |
| 80 | 2,200 | Medium | |
| 200 | 5,320 | Medium | |
| 32 | 6,500 | Large | |
| 200 | 5,000 | Large |
Emplacements cost far more:
L81 Mortar 600 supplies and 3,000 health,
MG Nest 650 and 3,000,
Vanguard CIWS 1,200 and 5,000.
The FOB itself costs 30 supplies.
Small Hammer costs $100 and is available from the start,
Medium Hammer unlocks at
3 ($25,000) and
Large Hammer moved from Level 8 to
14 ($75,000). Until a Support player reaches Level 14, a base gets doors, gates, sandbags and Hescos but no Bremer Walls or bunkers.
Enemies now land on roofs, so put a door on every stair entrance. A gate costs 200 supplies, and the Halligan Bar cannot open it: raiders need C4.
Supplying teammates pays too. When a player who took supplies from your FOB activates the Hot Zone Magnet, you get FOB Supply Assist: $2,500 split between the assisters and 250 XP. Plan the layout in the FOB planner.


