Weapon tier list
Every weapon ranked by time to kill for the range, armor, ammo and hit zone you pick. Computed live from verified Season 2 data with the same model as the Ballistics tool.
Setup
100 m · L2 vest and helmet · FMJ · Chest · AR, BR, DMR, SMG, LMG
21 weapons ranked by time to kill
Tiers are measured against M249 SAW (542 ms), the weapon 15% of the way down this ranking, so a one-shot outlier does not push every other gun down. Every hit is assumed to land.
- Sup to 15% slower than the reference
- Aup to 35% slower than the reference
- Bup to 60% slower than the reference
- Cmore than 60% slower
* The chosen ammo is not sold for that calibre or not unlocked yet, so FMJ is shown. Handling: average change of recoil, spread and ADS time with the Balanced build; negative is better.
Quick answers
How is the weapon tier list ranked?
Every weapon is ranked by time to kill in the setup you choose: range, vest and helmet level, ammunition, hit zone, weapon classes and the levels you have. Time to kill is the time between shots for every shot after the first plus the bullet flight time, from verified Season 2 data and the same model as the Ballistics tool. Every shot is assumed to hit. The default view is 50 m against L2 armor with standard FMJ rounds to the chest.
What do the S, A, B and C tiers mean?
Tiers compare each time to kill with a reference weapon: the one 15% of the way down the ranking, not the very fastest, so a one-shot rifle does not push every other gun down. S is up to 15% slower than the reference, A up to 35% slower, B up to 60% slower, and C is slower still.
What does the mixed hit zone assume?
Every hit counts as a mix of zones: 15% head, 35% upper chest, 20% middle torso, 10% upper arm and 20% thigh. Damage and plate wear are shared out the same way, so the result sits between the chest and the head ranking.
Why do players rate some weapons differently?
The ranking measures damage, fire rate and bullet flight only. Recoil, spread, magazine size and how hard a fire rate is to keep up are not part of the time to kill, so weapons where players disagree with the numbers, such as the M14, TCX-SPR and SVD, carry a short note. The handling column shows the recoil, spread and ADS change of the Balanced build.
Can I rank only the weapons I can use?
Set a role level and a Wardog level: weapons, magazines and attachments unlock with role levels, pistols and ammunition with the Wardog level. Signed in with a connected WARDOGS account, Only what I have unlocked uses the unlocks of your account instead.
How are shotguns and magazines handled?
Shotguns, buckshot and slugs alike, are ranked up to 15 m only, because the model has no shotgun falloff or pellet spread and counts every pellet as a hit. Farther shotguns are listed as not ranked. The magazine switch fits the standard or the biggest magazine to the Balanced build; bigger magazines add recoil and ADS time, which the handling column shows.
Game data: Season 2 ·
Recon 25
Assault 20
Support 20
Medic 20